SteamTexx
Candy Rush!

irsiksoftware · irsiksoftware

Candy Rush!

gameAppID 4068850Demnächst
Release-Datum{"coming_soon":true,"date":"Coming soon"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

Entwicklerirsiksoftware
Publisherirsiksoftware
KostenlosNo
AlterKeine

A roguelike survivor where the clock is your own greed. Fights never end on their own — the waves loop, and every loop makes enemies stronger. Bank your build and leave, or stay one more round. Choose your route, evolve your weapons, and meet the boss with whatever your greed built.

Candy Rush is a top-down roguelike where you set the pace — and the pace is greed.   The clock is yours. Most survivor games put you on a timer. Candy Rush hands you the timer. Fights never end on their own: the waves loop, and every loop escalates. Enemies shift colour as they get stronger — the colour is the difficulty meter. The exit is always open. Leave when you like, or stay one more round for more candy, more gold, and a harder fight.   Every run is a route you choose. A run is a chain of short rooms — fight, shop, smash-and-grab, survive, hunt, duel — ending at a boss. At each step you pick your own path forward. Will you stop and spend at the shop, or take on the gauntlet and double down? Every junction is a bet on how greedy you can afford to be.   Build something broken. Level up by hoovering the candy your kills drop, and pick from three upgrades each time — or reroll, skip, or banish a weapon out of the run entirely. Carry five weapons and five passives, then find the pairing that evolves one into something far tastier. Dozens of combinations are on the table — and a level-up screen that quietly asks whether you have the discipline to say no.   Five worlds, five bestiaries. Each world fields its own creatures, hazards and boss, and each one runs longer and meaner than the last. Clear one to unlock the next.   Bank it and come back sharper. Gold you carry out buys permanent upgrades and new characters, each starting with a different weapon. Hidden achievements unlock keepsakes — run-long trinkets that rewrite the rules, like one that removes every shop but makes each chest richer. Respec whenever you like; the refund is free.   One seed, everyone, every week. The Weekly Challenge pins the same stage and the same layout for every player on the planet, Monday to Monday. Clear it and your run is submitted automatically, then see exactly where you placed on the weekly leaderboard. How do you stack up?   Wishlist Candy Rush and take your first run.

Genres und Kategorien

ActionCasualIndieRPGSingle-playerSteam AchievementsFull controller supportDualShock Controller SupportDualShock Controller SupportDualSense Controller SupportDualSense Controller SupportSteam Input API SupportStatsFamily Sharing

Plattformen und Anforderungen

windows: yesmac: yeslinux: yes
PC
{
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  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Windows 11 64-bit<br></li><li><strong>Processor:</strong> Intel Core i5 / AMD Ryzen 5<br></li><li><strong>Memory:</strong> 8192 MB RAM<br></li><li><strong>Graphics:</strong> Dedicated GPU with 2 GB VRAM<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 2048 MB available space</li></ul>"
}
Mac
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 12 Monterey<br></li><li><strong>Processor:</strong> Apple M1 or Intel Core i3<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> Metal-capable GPU<br></li><li><strong>Storage:</strong> 2048 MB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> macOS 13 Ventura or newer<br></li><li><strong>Processor:</strong> Apple M1 or better<br></li><li><strong>Memory:</strong> 8192 MB RAM<br></li><li><strong>Graphics:</strong> Metal-capable GPU<br></li><li><strong>Storage:</strong> 2048 MB available space</li></ul>"
}
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 20.04 / SteamOS 3<br></li><li><strong>Processor:</strong> Intel Core i3 / AMD equivalent<br></li><li><strong>Memory:</strong> 4096 MB RAM<br></li><li><strong>Graphics:</strong> Vulkan or OpenGL 4.5 GPU with 1 GB VRAM<br></li><li><strong>Storage:</strong> 2048 MB available space</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 22.04 / SteamOS 3<br></li><li><strong>Processor:</strong> Intel Core i5 / AMD Ryzen 5<br></li><li><strong>Memory:</strong> 8192 MB RAM<br></li><li><strong>Graphics:</strong> Dedicated GPU with 2 GB VRAM<br></li><li><strong>Storage:</strong> 2048 MB available space</li></ul>"
}

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"10","required_age":"10","banned":"0","use_age_gate":"0","descriptors":"Violência"}
steam_germany{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Gewalt"}
Raw AppDetails anzeigen
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    "data": {
      "type": "game",
      "name": "Candy Rush!",
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      "controller_support": "full",
      "detailed_description": "<p class=\"bb_paragraph\" >Candy Rush is a top-down roguelike where you set the pace — and the pace is greed.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>The clock is yours.</strong> Most survivor games put you on a timer. Candy Rush hands you the timer. Fights never end on their own: the waves loop, and every loop escalates. Enemies shift colour as they get stronger — the colour is the difficulty meter. The exit is always open. Leave when you like, or stay one more round for more candy, more gold, and a harder fight.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Every run is a route you choose.</strong> A run is a chain of short rooms — fight, shop, smash-and-grab, survive, hunt, duel — ending at a boss. At each step you pick your own path forward. Will you stop and spend at the shop, or take on the gauntlet and double down? Every junction is a bet on how greedy you can afford to be.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Build something broken.</strong> Level up by hoovering the candy your kills drop, and pick from three upgrades each time — or reroll, skip, or banish a weapon out of the run entirely. Carry five weapons and five passives, then find the pairing that evolves one into something far tastier. Dozens of combinations are on the table — and a level-up screen that quietly asks whether you have the discipline to say no.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Five worlds, five bestiaries.</strong> Each world fields its own creatures, hazards and boss, and each one runs longer and meaner than the last. Clear one to unlock the next.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Bank it and come back sharper.</strong> Gold you carry out buys permanent upgrades and new characters, each starting with a different weapon. Hidden achievements unlock keepsakes — run-long trinkets that rewrite the rules, like one that removes every shop but makes each chest richer. Respec whenever you like; the refund is free.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>One seed, everyone, every week.</strong> The Weekly Challenge pins the same stage and the same layout for every player on the planet, Monday to Monday. Clear it and your run is submitted automatically, then see exactly where you placed on the weekly leaderboard. How do you stack up?</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" >Wishlist Candy Rush and take your first run.</p>",
      "about_the_game": "<p class=\"bb_paragraph\" >Candy Rush is a top-down roguelike where you set the pace — and the pace is greed.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>The clock is yours.</strong> Most survivor games put you on a timer. Candy Rush hands you the timer. Fights never end on their own: the waves loop, and every loop escalates. Enemies shift colour as they get stronger — the colour is the difficulty meter. The exit is always open. Leave when you like, or stay one more round for more candy, more gold, and a harder fight.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Every run is a route you choose.</strong> A run is a chain of short rooms — fight, shop, smash-and-grab, survive, hunt, duel — ending at a boss. At each step you pick your own path forward. Will you stop and spend at the shop, or take on the gauntlet and double down? Every junction is a bet on how greedy you can afford to be.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Build something broken.</strong> Level up by hoovering the candy your kills drop, and pick from three upgrades each time — or reroll, skip, or banish a weapon out of the run entirely. Carry five weapons and five passives, then find the pairing that evolves one into something far tastier. Dozens of combinations are on the table — and a level-up screen that quietly asks whether you have the discipline to say no.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Five worlds, five bestiaries.</strong> Each world fields its own creatures, hazards and boss, and each one runs longer and meaner than the last. Clear one to unlock the next.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>Bank it and come back sharper.</strong> Gold you carry out buys permanent upgrades and new characters, each starting with a different weapon. Hidden achievements unlock keepsakes — run-long trinkets that rewrite the rules, like one that removes every shop but makes each chest richer. Respec whenever you like; the refund is free.</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" ><strong>One seed, everyone, every week.</strong> The Weekly Challenge pins the same stage and the same layout for every player on the planet, Monday to Monday. Clear it and your run is submitted automatically, then see exactly where you placed on the weekly leaderboard. How do you stack up?</p><p class=\"bb_paragraph\" > </p><p class=\"bb_paragraph\" >Wishlist Candy Rush and take your first run.</p>",
      "short_description": "A roguelike survivor where the clock is your own greed. Fights never end on their own — the waves loop, and every loop makes enemies stronger. Bank your build and leave, or stay one more round. Choose your route, evolve your weapons, and meet the boss with whatever your greed built.",
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        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 22.04 / SteamOS 3<br></li><li><strong>Processor:</strong> Intel Core i5 / AMD Ryzen 5<br></li><li><strong>Memory:</strong> 8192 MB RAM<br></li><li><strong>Graphics:</strong> Dedicated GPU with 2 GB VRAM<br></li><li><strong>Storage:</strong> 2048 MB available space</li></ul>"
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}