Details
EntwicklerDopplerFrog
PublisherDopplerFrog
KostenlosNo
AlterKeine
Gridworld is an artificial life and evolution simulator. Watch creatures evolve through natural selection as they learn to find food, avoid danger, and compete with other creatures for survival.
Gridworld is an artificial life and evolution simulator. It simulates a 2D, grid-based ecosystem where virtual creatures struggle to survive, adapt, and evolve through natural selection. Watch them learn to find food, avoid danger, and compete to survive. Let them thrive on their own, or step in with world editing tools and scenarios to shape their fate.
Creatures
Creatures appear as colored tiles with tiny subcells that represent neurons. You can see them move around, eating food to stay alive and eventually reproduce if they are successful enough. Each has a body and a neural network brain encoded in DNA.
Input neurons sense the environment.
Signals pass through the neural network.
Output neurons trigger behaviors such as moving, rotating, reproducing, eating, or attacking.
The Primordial Soup
You begin with a world full of food and randomly generated creatures. Most cannot feed or reproduce, and their genes die with them.
Eventually, one random DNA combination succeeds, resulting in a creature that can eat and reproduce. It multiplies rapidly, sparking a population explosion and the start of evolution.
GenesisDon’t have the patience to wait?
No problem, several scenarios with simple premade creatures are available.
These let evolution start immediately so you can focus on watching adaptation and natural selection unfold rather than waiting for the first self-replicating creature to appear.
Evolution in Action
When creatures reproduce, DNA may mutate.
Some mutations are beneficial, improving survival.
Others are harmful or neutral.
Successful mutations spread, unsuccessful ones die out.
This ongoing cycle of mutation and selection drives adaptation.
Because creatures live fast, you can observe evolution over hours or days, instead of thousands of years.
Your Role
Evolution happens automatically, you don’t need to guide it.
Start a simulation, let it run, and check back later to see what has emerged.
Want more control?
Use the world editor to create new challenges.
Adjust simulation settings to change environmental conditions.
Intervene during simulations to see how populations react and force them to overcome new challenges.
What You Might Observe
Over time, many natural phenomena can emerge:
Behavior and AdaptationDevelopment of food-finding skills
Emergence of danger-avoidance behaviors
Predatory ambush tactics
Coevolutionary arms races
Temporary multicellular clusters, where creatures combine into larger forms to hunt prey
Population DynamicsPopulation booms and busts
Predator–prey population splits
Speciation, as populations split into distinct species adapted to different niches
Viruses and parasites replicating by exploiting other creatures
Viral outbreaks that can wipe out large parts of the population
Every simulation is unique.
Start your own world, watch evolution unfold, and discover what forms of life will emerge in Gridworld.
Raw AppDetails anzeigen
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"data": {
"type": "game",
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"detailed_description": "<p class=\"bb_paragraph\" >Gridworld is an artificial life and evolution simulator. It simulates a 2D, grid-based ecosystem where virtual creatures struggle to survive, adapt, and evolve through natural selection. Watch them learn to find food, avoid danger, and compete to survive. Let them thrive on their own, or step in with world editing tools and scenarios to shape their fate. </p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Creatures</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/715d8739f84fda87c2be4ab5043304ca.poster.avif?t=1774301974\" aria-label=\"A creature finding food\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/715d8739f84fda87c2be4ab5043304ca.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/715d8739f84fda87c2be4ab5043304ca.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Creatures appear as colored tiles with tiny subcells that represent neurons. You can see them move around, eating food to stay alive and eventually reproduce if they are successful enough. Each has a body and a neural network brain encoded in DNA.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Input neurons sense the environment.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Signals pass through the neural network.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Output neurons trigger behaviors such as moving, rotating, reproducing, eating, or attacking.</p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >The Primordial Soup</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/46631fba05c5aad569afbac4138fb181.poster.avif?t=1774301974\" aria-label=\"Random creatures\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/46631fba05c5aad569afbac4138fb181.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/46631fba05c5aad569afbac4138fb181.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >You begin with a world full of food and randomly generated creatures. Most cannot feed or reproduce, and their genes die with them. </p><p class=\"bb_paragraph\" >Eventually, one random DNA combination succeeds, resulting in a creature that can eat and reproduce. It multiplies rapidly, sparking a population explosion and the start of evolution.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Genesis</h2><p class=\"bb_paragraph\" >Don’t have the patience to wait?</p><p class=\"bb_paragraph\" >No problem, several scenarios with simple premade creatures are available. </p><p class=\"bb_paragraph\" >These let evolution start immediately so you can focus on watching adaptation and natural selection unfold rather than waiting for the first self-replicating creature to appear.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Evolution in Action</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/04fe2ed0f4108075b858acd57b9a6ee5.poster.avif?t=1774301974\" aria-label=\"Worms and herbivores on land\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/04fe2ed0f4108075b858acd57b9a6ee5.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/04fe2ed0f4108075b858acd57b9a6ee5.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >When creatures reproduce, DNA may mutate.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Some mutations are beneficial, improving survival.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Others are harmful or neutral.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Successful mutations spread, unsuccessful ones die out.</p></li></ul><p class=\"bb_paragraph\" >This ongoing cycle of mutation and selection drives adaptation.</p><p class=\"bb_paragraph\" >Because creatures live fast, you can observe evolution over hours or days, instead of thousands of years.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Your Role</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/0147e50f118db62dee087d868d7f412a.poster.avif?t=1774301974\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/0147e50f118db62dee087d868d7f412a.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/0147e50f118db62dee087d868d7f412a.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Evolution happens automatically, you don’t need to guide it.</p><p class=\"bb_paragraph\" >Start a simulation, let it run, and check back later to see what has emerged.</p><p class=\"bb_paragraph\" >Want more control?</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Use the world editor to create new challenges.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Adjust simulation settings to change environmental conditions.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Intervene during simulations to see how populations react and force them to overcome new challenges.</p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >What You Might Observe</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/8fe3fd5847765c74c1e2522b38c13003.poster.avif?t=1774301974\" aria-label=\"A worm and herbivores in water\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/8fe3fd5847765c74c1e2522b38c13003.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/8fe3fd5847765c74c1e2522b38c13003.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Over time, many natural phenomena can emerge:</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Behavior and Adaptation</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Development of food-finding skills</p></li><li><p class=\"bb_paragraph\" >Emergence of danger-avoidance behaviors</p></li><li><p class=\"bb_paragraph\" >Predatory ambush tactics</p></li><li><p class=\"bb_paragraph\" >Coevolutionary arms races</p></li><li><p class=\"bb_paragraph\" >Temporary multicellular clusters, where creatures combine into larger forms to hunt prey</p><p class=\"bb_paragraph\" ></p></li></ul><h2 class=\"bb_tag\" >Population Dynamics</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Population booms and busts</p></li><li><p class=\"bb_paragraph\" >Predator–prey population splits</p></li><li><p class=\"bb_paragraph\" >Speciation, as populations split into distinct species adapted to different niches</p></li><li><p class=\"bb_paragraph\" >Viruses and parasites replicating by exploiting other creatures</p></li><li><p class=\"bb_paragraph\" >Viral outbreaks that can wipe out large parts of the population</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Every simulation is unique. </p><p class=\"bb_paragraph\" >Start your own world, watch evolution unfold, and discover what forms of life will emerge in Gridworld.</p><p class=\"bb_paragraph\" ></p>",
"about_the_game": "<p class=\"bb_paragraph\" >Gridworld is an artificial life and evolution simulator. It simulates a 2D, grid-based ecosystem where virtual creatures struggle to survive, adapt, and evolve through natural selection. Watch them learn to find food, avoid danger, and compete to survive. Let them thrive on their own, or step in with world editing tools and scenarios to shape their fate. </p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Creatures</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/715d8739f84fda87c2be4ab5043304ca.poster.avif?t=1774301974\" aria-label=\"A creature finding food\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/715d8739f84fda87c2be4ab5043304ca.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/715d8739f84fda87c2be4ab5043304ca.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Creatures appear as colored tiles with tiny subcells that represent neurons. You can see them move around, eating food to stay alive and eventually reproduce if they are successful enough. Each has a body and a neural network brain encoded in DNA.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Input neurons sense the environment.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Signals pass through the neural network.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Output neurons trigger behaviors such as moving, rotating, reproducing, eating, or attacking.</p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >The Primordial Soup</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/46631fba05c5aad569afbac4138fb181.poster.avif?t=1774301974\" aria-label=\"Random creatures\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/46631fba05c5aad569afbac4138fb181.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/46631fba05c5aad569afbac4138fb181.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >You begin with a world full of food and randomly generated creatures. Most cannot feed or reproduce, and their genes die with them. </p><p class=\"bb_paragraph\" >Eventually, one random DNA combination succeeds, resulting in a creature that can eat and reproduce. It multiplies rapidly, sparking a population explosion and the start of evolution.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Genesis</h2><p class=\"bb_paragraph\" >Don’t have the patience to wait?</p><p class=\"bb_paragraph\" >No problem, several scenarios with simple premade creatures are available. </p><p class=\"bb_paragraph\" >These let evolution start immediately so you can focus on watching adaptation and natural selection unfold rather than waiting for the first self-replicating creature to appear.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Evolution in Action</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/04fe2ed0f4108075b858acd57b9a6ee5.poster.avif?t=1774301974\" aria-label=\"Worms and herbivores on land\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/04fe2ed0f4108075b858acd57b9a6ee5.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/04fe2ed0f4108075b858acd57b9a6ee5.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >When creatures reproduce, DNA may mutate.</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Some mutations are beneficial, improving survival.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Others are harmful or neutral.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Successful mutations spread, unsuccessful ones die out.</p></li></ul><p class=\"bb_paragraph\" >This ongoing cycle of mutation and selection drives adaptation.</p><p class=\"bb_paragraph\" >Because creatures live fast, you can observe evolution over hours or days, instead of thousands of years.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Your Role</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/0147e50f118db62dee087d868d7f412a.poster.avif?t=1774301974\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/0147e50f118db62dee087d868d7f412a.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/0147e50f118db62dee087d868d7f412a.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Evolution happens automatically, you don’t need to guide it.</p><p class=\"bb_paragraph\" >Start a simulation, let it run, and check back later to see what has emerged.</p><p class=\"bb_paragraph\" >Want more control?</p><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Use the world editor to create new challenges.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Adjust simulation settings to change environmental conditions.</p></li></ul><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Intervene during simulations to see how populations react and force them to overcome new challenges.</p></li></ul><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >What You Might Observe</h2><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/8fe3fd5847765c74c1e2522b38c13003.poster.avif?t=1774301974\" aria-label=\"A worm and herbivores in water\" width=600 height=170 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/8fe3fd5847765c74c1e2522b38c13003.webm?t=1774301974\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/396890/extras/8fe3fd5847765c74c1e2522b38c13003.mp4?t=1774301974\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" >Over time, many natural phenomena can emerge:</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Behavior and Adaptation</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Development of food-finding skills</p></li><li><p class=\"bb_paragraph\" >Emergence of danger-avoidance behaviors</p></li><li><p class=\"bb_paragraph\" >Predatory ambush tactics</p></li><li><p class=\"bb_paragraph\" >Coevolutionary arms races</p></li><li><p class=\"bb_paragraph\" >Temporary multicellular clusters, where creatures combine into larger forms to hunt prey</p><p class=\"bb_paragraph\" ></p></li></ul><h2 class=\"bb_tag\" >Population Dynamics</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Population booms and busts</p></li><li><p class=\"bb_paragraph\" >Predator–prey population splits</p></li><li><p class=\"bb_paragraph\" >Speciation, as populations split into distinct species adapted to different niches</p></li><li><p class=\"bb_paragraph\" >Viruses and parasites replicating by exploiting other creatures</p></li><li><p class=\"bb_paragraph\" >Viral outbreaks that can wipe out large parts of the population</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Every simulation is unique. </p><p class=\"bb_paragraph\" >Start your own world, watch evolution unfold, and discover what forms of life will emerge in Gridworld.</p><p class=\"bb_paragraph\" ></p>",
"short_description": "Gridworld is an artificial life and evolution simulator. Watch creatures evolve through natural selection as they learn to find food, avoid danger, and compete with other creatures for survival.",
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"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li><strong>OS:</strong> Ubuntu 20.04 64-bit or equivalent<br></li><li><strong>Processor:</strong> 3.0+ GHz quad-core CPU (e.g. Intel Core i5 / Ryzen 5)<br></li><li><strong>Memory:</strong> 16 GB RAM<br></li><li><strong>Graphics:</strong> Dedicated GPU with OpenGL 4.3+ (e.g. NVIDIA GTX 1050 / AMD RX 560 or newer)<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Additional Notes:</strong> Java Runtime Environment included. No external Java installation required.</li></ul>"
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76517
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{
"id": 29,
"description": "Steam Trading Cards"
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