SteamTexx
ByteCrawler

Pinkmoon Studio · Pinkmoon Studio

ByteCrawler

gameAppID 3944310Demnächst
Release-Datum{"coming_soon":true,"date":"2026"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

EntwicklerPinkmoon Studio
PublisherPinkmoon Studio
KostenlosNo
AlterKeine

Pick a hero, build your swarm, and hold off enemy waves. Place units, watch your energy, and level up to survive in this lane-defense strategy game!

About ByteCrawlerByteCrawler is a small tactical lane-defense game focused on timing, resource management and watching your own swarm slowly fall apart. It's about putting the right units down at the right moment and trying to keep them alive a bit longer. How It WorksPick a hero, buy some unit chips, and get them ready to spawn. Every unit takes some time to spawn so you have to think ahead! Spawn too soon or too late and you might be in trouble. Energy management and good positioning matter more than raw speed. Units and DecayYour units live as data on chips. Over time those chips start to break down. If you ignore them, they might get corrupted. Sometimes the units even turn against you. It's up to you whether you let that happen or not. Pick your poisonAfter each round you have to stabilize the system by choosing one of four modifiers. Your prep time might get longer or your energy could drain faster. Whatever you pick is going to make things harder. FeaturesTactical lane-defense gameplay Energy and timing-based spawning Degenerating chips and corruption events Random post-round debuffs Different heroes to play with Dark sci-fi lab atmosphere Made by one person (me). Small, replayable, and a bit weird

Genres und Kategorien

CasualStrategySingle-playerCustom Volume ControlsAdjustable DifficultyKeyboard Only OptionMouse Only OptionPlayable without Timed InputSteam CloudFamily Sharing

Plattformen und Anforderungen

windows: yesmac: nolinux: no
PC
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}
Mac
[]
Linux
[]

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"10","required_age":"10","banned":"0","use_age_gate":"0","descriptors":"Violência"}
steam_germany{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Gewalt"}
igrs{"rating_generated":"1","rating":"13","required_age":"13","banned":"0","use_age_gate":"0","descriptors":"Kekerasan"}
Raw AppDetails anzeigen
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      "name": "ByteCrawler",
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      "detailed_description": "<h2 class=\"bb_tag\" >About ByteCrawler</h2><p class=\"bb_paragraph\" ><strong>ByteCrawler</strong> is a small tactical lane-defense game focused on timing, resource management and watching your own swarm slowly fall apart. It's about putting the right units down at the right moment and trying to keep them alive a bit longer.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3944310/extras/d70bed2b2e152b1a74aa831223c5e606.avif?t=1781475885\" width=1176 height=630 /></span></p><h2 class=\"bb_tag\" >How It Works</h2><p class=\"bb_paragraph\" >Pick a hero, buy some unit chips, and get them ready to spawn. Every unit takes some time to spawn so you have to think ahead! Spawn too soon or too late and you might be in trouble. Energy management and good positioning matter more than raw speed.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3944310/extras/a24948af5ed2e5950edfc4fcfb004e77.avif?t=1781475885\" width=1508 height=492 /></span></p><h2 class=\"bb_tag\" >Units and Decay</h2><p class=\"bb_paragraph\" >Your units live as data on chips. Over time those chips start to break down. If you ignore them, they might get corrupted. Sometimes the units even turn against you. It's up to you whether you let that happen or not.</p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><img class=\"bb_img\" src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3944310/extras/726c890e9ea757bbcd0f028e67411242.avif?t=1781475885\" width=885 height=453 /></span></p><h2 class=\"bb_tag\" >Pick your poison</h2><p class=\"bb_paragraph\" >After each round you have to stabilize the system by choosing one of four modifiers. Your prep time might get longer or your energy could drain faster. Whatever you pick is going to make things harder.</p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Tactical lane-defense gameplay</p></li><li><p class=\"bb_paragraph\" >Energy and timing-based spawning</p></li><li><p class=\"bb_paragraph\" >Degenerating chips and corruption events</p></li><li><p class=\"bb_paragraph\" >Random post-round debuffs</p></li><li><p class=\"bb_paragraph\" >Different heroes to play with</p></li><li><p class=\"bb_paragraph\" >Dark sci-fi lab atmosphere</p></li><li><p class=\"bb_paragraph\" >Made by one person (me). Small, replayable, and a bit weird</p></li></ul>",
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