SteamTexx
Cursed Path

Gombesho · Gombesho

Cursed Path

gameAppID 3808400Demnächst
Release-Datum{"coming_soon":true,"date":"Coming soon"}

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

EntwicklerGombesho
PublisherGombesho
KostenlosNo
AlterKeine

A strange first-person horror game where every level brings a new kind of fear. Manage scarce ammo, read danger through sound, and survive twisted encounters in a short but intense descent toward a brutal two-phase boss.

Cursed Path is a strange first-person horror game where every level introduces a new kind of fear. You move through hostile places that never try to scare you the same way twice. One enemy hunts you through a maze and punishes hesitation. Another disappears into thick fog, forcing you to navigate by sound and memory. Others turn open sightlines into danger, pressure you into constant movement, or creep closer the moment your awareness slips. Every area changes the rules, so fear never becomes routine. Survival matters. Ammo is limited, encounters are unforgiving, and every shot has weight. Some enemies can be killed. Some are better avoided. Some are not meant to be fought at all. The game keeps pushing you into bad situations and asking the same question: spend resources now, or save them and face something worse ahead. There is no music to soften the tension. Horror comes from footsteps, breathing, wind, creaks, distant movement, and the distinct audio cues of every threat. In Cursed Path, listening is often just as important as aiming. FeaturesFive distinct horror scenarios, each built around its own enemy behavior and style of pressure Limited ammo and high-risk combat where every shot matters Sound-driven tension with enemy-specific audio cues and no musical safety net Varied locations that constantly change the pace, mood, and shape of danger A two-phase boss fight that shifts from brutal melee pressure to ranged magical attacks Stylized lo-fi visuals and a minimal HUD that keep the focus on space, sound, and threat The journey ends in a major boss encounter that fully changes between phases. First comes heavy close-range pressure. Then the fight opens into a faster ranged phase built around movement, positioning, and survival under relentless magical attacks. Cursed Path is built on atmosphere, surreal creature design, oppressive environments, and tension that lingers even when nothing is directly attacking you. This is not horror built around one repeated trick. It is a compact, focused descent through different forms of fear, with each level forcing you to read danger in a new way.

Genres und Kategorien

ActionAdventureIndieSingle-playerFamily Sharing

Plattformen und Anforderungen

windows: yesmac: nolinux: no
PC
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>OS:</strong> Windows 10 64-bit or newer<br></li><li><strong>Processor:</strong> Intel Core i5-2300 2.8 GHz / AMD FX-6300 3.5 GHz<br></li><li><strong>Memory:</strong> 4 GB RAM<br></li><li><strong>Graphics:</strong> NVIDIA GeForce GTX 960 / AMD Radeon R7 370<br></li><li><strong>DirectX:</strong> Version 11<br></li><li><strong>Storage:</strong> 1 GB available space<br></li><li><strong>Sound Card:</strong> DirectX Compatible</li></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system</li></ul>"
}
Mac
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
}
Linux
{
  "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
  "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
}

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"14","required_age":"14","banned":"0","use_age_gate":"0","descriptors":"Violência\nMedo"}
steam_germany{"rating_generated":"1","rating":"16","required_age":"16","banned":"0","use_age_gate":"0","descriptors":"Horror"}
igrs{"rating_generated":"1","rating":"18","required_age":"18","banned":"0","use_age_gate":"0","descriptors":"Horor\nKekerasan"}
Raw AppDetails anzeigen
{
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    "success": true,
    "data": {
      "type": "game",
      "name": "Cursed Path",
      "steam_appid": 3808400,
      "required_age": 0,
      "is_free": false,
      "detailed_description": "<p class=\"bb_paragraph\" ><strong>Cursed Path</strong> is a strange first-person horror game where every level introduces a new kind of fear.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >You move through hostile places that never try to scare you the same way twice. One enemy hunts you through a maze and punishes hesitation. Another disappears into thick fog, forcing you to navigate by sound and memory. Others turn open sightlines into danger, pressure you into constant movement, or creep closer the moment your awareness slips. Every area changes the rules, so fear never becomes routine.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/2f0976860e38cb13cfc750fe5508e4c8.poster.avif?t=1777321530\" width=1170 height=244 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/2f0976860e38cb13cfc750fe5508e4c8.webm?t=1777321530\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/2f0976860e38cb13cfc750fe5508e4c8.mp4?t=1777321530\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Survival matters. Ammo is limited, encounters are unforgiving, and every shot has weight. Some enemies can be killed. Some are better avoided. Some are not meant to be fought at all. The game keeps pushing you into bad situations and asking the same question: spend resources now, or save them and face something worse ahead.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >There is no music to soften the tension. Horror comes from footsteps, breathing, wind, creaks, distant movement, and the distinct audio cues of every threat. In <strong>Cursed Path</strong>, listening is often just as important as aiming.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Five distinct horror scenarios, each built around its own enemy behavior and style of pressure</p></li><li><p class=\"bb_paragraph\" >Limited ammo and high-risk combat where every shot matters</p></li><li><p class=\"bb_paragraph\" >Sound-driven tension with enemy-specific audio cues and no musical safety net</p></li><li><p class=\"bb_paragraph\" >Varied locations that constantly change the pace, mood, and shape of danger</p></li><li><p class=\"bb_paragraph\" >A two-phase boss fight that shifts from brutal melee pressure to ranged magical attacks</p></li><li><p class=\"bb_paragraph\" >Stylized lo-fi visuals and a minimal HUD that keep the focus on space, sound, and threat</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/9e4559cdfbd5c6451ae74157a58b05ae.poster.avif?t=1777321530\" width=1170 height=244 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/9e4559cdfbd5c6451ae74157a58b05ae.webm?t=1777321530\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/9e4559cdfbd5c6451ae74157a58b05ae.mp4?t=1777321530\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The journey ends in a major boss encounter that fully changes between phases. First comes heavy close-range pressure. Then the fight opens into a faster ranged phase built around movement, positioning, and survival under relentless magical attacks.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Cursed Path</strong> is built on atmosphere, surreal creature design, oppressive environments, and tension that lingers even when nothing is directly attacking you. This is not horror built around one repeated trick. It is a compact, focused descent through different forms of fear, with each level forcing you to read danger in a new way.</p>",
      "about_the_game": "<p class=\"bb_paragraph\" ><strong>Cursed Path</strong> is a strange first-person horror game where every level introduces a new kind of fear.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >You move through hostile places that never try to scare you the same way twice. One enemy hunts you through a maze and punishes hesitation. Another disappears into thick fog, forcing you to navigate by sound and memory. Others turn open sightlines into danger, pressure you into constant movement, or creep closer the moment your awareness slips. Every area changes the rules, so fear never becomes routine.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/2f0976860e38cb13cfc750fe5508e4c8.poster.avif?t=1777321530\" width=1170 height=244 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/2f0976860e38cb13cfc750fe5508e4c8.webm?t=1777321530\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/2f0976860e38cb13cfc750fe5508e4c8.mp4?t=1777321530\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >Survival matters. Ammo is limited, encounters are unforgiving, and every shot has weight. Some enemies can be killed. Some are better avoided. Some are not meant to be fought at all. The game keeps pushing you into bad situations and asking the same question: spend resources now, or save them and face something worse ahead.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >There is no music to soften the tension. Horror comes from footsteps, breathing, wind, creaks, distant movement, and the distinct audio cues of every threat. In <strong>Cursed Path</strong>, listening is often just as important as aiming.</p><p class=\"bb_paragraph\" ></p><h2 class=\"bb_tag\" >Features</h2><ul class=\"bb_ul\"><li><p class=\"bb_paragraph\" >Five distinct horror scenarios, each built around its own enemy behavior and style of pressure</p></li><li><p class=\"bb_paragraph\" >Limited ammo and high-risk combat where every shot matters</p></li><li><p class=\"bb_paragraph\" >Sound-driven tension with enemy-specific audio cues and no musical safety net</p></li><li><p class=\"bb_paragraph\" >Varied locations that constantly change the pace, mood, and shape of danger</p></li><li><p class=\"bb_paragraph\" >A two-phase boss fight that shifts from brutal melee pressure to ranged magical attacks</p></li><li><p class=\"bb_paragraph\" >Stylized lo-fi visuals and a minimal HUD that keep the focus on space, sound, and threat</p></li></ul><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><span class=\"bb_img_ctn\"><video class=\"bb_img\" autoplay muted loop playsinline poster=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/9e4559cdfbd5c6451ae74157a58b05ae.poster.avif?t=1777321530\" width=1170 height=244 ><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/9e4559cdfbd5c6451ae74157a58b05ae.webm?t=1777321530\" type=\"video/webm; codecs=vp9\"><source src=\"https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/3808400/extras/9e4559cdfbd5c6451ae74157a58b05ae.mp4?t=1777321530\" type=\"video/mp4\"></video></span></p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" >The journey ends in a major boss encounter that fully changes between phases. First comes heavy close-range pressure. Then the fight opens into a faster ranged phase built around movement, positioning, and survival under relentless magical attacks.</p><p class=\"bb_paragraph\" ></p><p class=\"bb_paragraph\" ><strong>Cursed Path</strong> is built on atmosphere, surreal creature design, oppressive environments, and tension that lingers even when nothing is directly attacking you. This is not horror built around one repeated trick. It is a compact, focused descent through different forms of fear, with each level forcing you to read danger in a new way.</p>",
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        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
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        "minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"></ul>",
        "recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"></ul>"
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