SteamTexx
Drainage

Archeddon · Archeddon

Drainage

gameAppID 3344910Demnächst
Release-Datum13.11.2026

Game Charts

Spielerstatistiken

Standard: letzte 7 Tage, stündlich. · Nicht gesampelt · Zeitraum: Noch nicht abgefragt - Noch nicht abgefragt

Aktuelle Spieler0
24h Peak0
All-Time Peak0
24h Player-Hours0 h

Noch keine Game-Charts-Historie vorhanden.

Spielerhistorie

PeriodeAvg. PlayersGain (total)Gain (%)Peak Players
Letzte 24 Stunden000%0
Letzte 7 Tage000%0
Letzte 30 Tage000%0
Letzte 12 Monate000%0

Details

EntwicklerArcheddon
PublisherArcheddon
KostenlosYes
AlterKeine

A dark first-person action game featuring five-minute Rift runs, escalating enemy waves, four weapons, build synergies, elite threats, Guardian encounters, and persistent progression. DRAINAGE: BLOOD SIGNAL is in active pre-alpha development.

DRAINAGE: BLOOD SIGNALDescend into hostile arenas where every second counts. DRAINAGE: BLOOD SIGNAL is a dark, fast-paced first-person action game built around relentless enemy waves, weapon-driven combat, escalating challenges, and persistent progression. ⚔️ FAST, WEAPON-DRIVEN COMBATFight with four distinct weapon archetypes: EXECUTORA, PUNHO DO INFERNO, CEIFADORA, and ARAUTO DO FIM. Manage ammunition, collect supplies, use abilities and dash movement, and adapt your approach as enemy pressure rises. 🔥 FIVE-MINUTE RIFT RUNSEnter timed Rift encounters built around escalating waves, elite enemies, events, and a Guardian finale. Each run lasts five minutes, pushing you to make every fight and reward count. 👹 ENEMIES, ELITES, AND GUARDIANSFace multiple enemy archetypes with different attack patterns, including melee pressure, ranged attacks, and summoning. Elite modifiers can change the threat, while multi-phase Guardians create a final test of survival. 🩸 BUILD YOUR RUNChoose upgrades and combine card effects to create synergies. Reroll offers, banish a card from the current run, and adapt your build as the arena grows more dangerous. Orbs, events, and secondary objectives add risk-reward decisions between waves. 📈 PERMANENT PROGRESSIONEarn Paragon experience, improve attributes, track weapon performance, record run history, and work through campaign stages, missions, and achievement milestones. Permanent and seasonal saves are kept separately in the current browser-based build. 🌑 A WORLD STILL TAKING SHAPEThe project uses a custom JavaScript Canvas 2.5D engine, procedural room and corridor generation, and a material system for distinct environments. DRAINAGE is in pre-alpha: asset compatibility, visual presentation, balance, and performance are still being validated. Some features are partial, and the current build should not be considered a finished commercial release. ENTER THE RIFT. SURVIVE THE SIGNAL. DRAIN THE DARKNESS.

Genres und Kategorien

ActionFree To PlaySingle-playerSteam AchievementsFamily Sharing

Plattformen und Anforderungen

windows: yesmac: nolinux: no
PC
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Mac
[]
Linux
[]

Altersfreigaben und Inhalte

dejus{"rating_generated":"1","rating":"14","required_age":"14","banned":"0","use_age_gate":"0","descriptors":"Violência"}
steam_germany{"rating_generated":"1","rating":"12","required_age":"12","banned":"0","use_age_gate":"0","descriptors":"Gewalt"}

Ausgewählte Änderung

Über das Spiel · 10.11.2026, 12:01

Vorher
<p class="bb_paragraph" ></p>
Aktuell
<h2 class="bb_tag" >DRAINAGE: BLOOD SIGNAL</h2><p class="bb_paragraph" >Descend into hostile arenas where every second counts. DRAINAGE: BLOOD SIGNAL is a dark, fast-paced first-person action game built around relentless enemy waves, weapon-driven combat, escalating challenges, and persistent progression.</p><h2 class="bb_tag" >⚔️ FAST, WEAPON-DRIVEN COMBAT</h2><p class="bb_paragraph" >Fight with four distinct weapon archetypes: EXECUTORA, PUNHO DO INFERNO, CEIFADORA, and ARAUTO DO FIM. Manage ammunition, collect supplies, use abilities and dash movement, and adapt your approach as enemy pressure rises.</p><h2 class="bb_tag" >🔥 FIVE-MINUTE RIFT RUNS</h2><p class="bb_paragraph" >Enter timed Rift encounters built around escalating waves, elite enemies, events, and a Guardian finale. Each run lasts five minutes, pushing you to make every fight and reward count.</p><h2 class="bb_tag" >👹 ENEMIES, ELITES, AND GUARDIANS</h2><p class="bb_paragraph" >Face multiple enemy archetypes with different attack patterns, including melee pressure, ranged attacks, and summoning. Elite modifiers can change the threat, while multi-phase Guardians create a final test of survival.</p><h2 class="bb_tag" >🩸 BUILD YOUR RUN</h2><p class="bb_paragraph" >Choose upgrades and combine card effects to create synergies. Reroll offers, banish a card from the current run, and adapt your build as the arena grows more dangerous. Orbs, events, and secondary objectives add risk-reward decisions between waves.</p><h2 class="bb_tag" >📈 PERMANENT PROGRESSION</h2><p class="bb_paragraph" >Earn Paragon experience, improve attributes, track weapon performance, record run history, and work through campaign stages, missions, and achievement milestones. Permanent and seasonal saves are kept separately in the current browser-based build.</p><h2 class="bb_tag" >🌑 A WORLD STILL TAKING SHAPE</h2><p class="bb_paragraph" >The project uses a custom JavaScript Canvas 2.5D engine, procedural room and corridor generation, and a material system for distinct environments. DRAINAGE is in pre-alpha: asset compatibility, visual presentation, balance, and performance are still being validated. Some features are partial, and the current build should not be considered a finished commercial release.</p><p class="bb_paragraph" ><strong>ENTER THE RIFT. SURVIVE THE SIGNAL. DRAIN THE DARKNESS.</strong></p>
Raw AppDetails anzeigen
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