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"type": "game",
"name": "CHR$(143)",
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"detailed_description": "Guiding a small group of "agents", you will gradually discover a Lost World, the seemingly simple graphics of which conceal its hidden complexity...<br><br>You will learn to <strong>move</strong> in it, to understand its <strong>physical properties</strong>, to accumulate sufficient <strong>stocks</strong> of materials, to build <strong>structures, machines and vehicles</strong>, to engineer various types of <strong>power plants</strong> to fullfill your growing needs for energy, and to search, sometimes even in the <strong>fog of war</strong>, for the enemy that your destiny requires you to defeat...<br><br>72 built-in levels + unlockable User Level Editor<br><br><i><u>Warning:</u> despite its basic graphics, this engineering puzzle game has a high level of complexity that reserves it for particularly experienced players. It takes about 20 levels to start getting a feel for some of the mechanics available, and you'll discover new ones until the end. The best players will take at least forty to sixty hours to complete the game.</i><br><br><br><i>In tribute to Amstrad CPC 464 (user-defined) "CHaRacter$" based games...</i>",
"about_the_game": "Guiding a small group of "agents", you will gradually discover a Lost World, the seemingly simple graphics of which conceal its hidden complexity...<br><br>You will learn to <strong>move</strong> in it, to understand its <strong>physical properties</strong>, to accumulate sufficient <strong>stocks</strong> of materials, to build <strong>structures, machines and vehicles</strong>, to engineer various types of <strong>power plants</strong> to fullfill your growing needs for energy, and to search, sometimes even in the <strong>fog of war</strong>, for the enemy that your destiny requires you to defeat...<br><br>72 built-in levels + unlockable User Level Editor<br><br><i><u>Warning:</u> despite its basic graphics, this engineering puzzle game has a high level of complexity that reserves it for particularly experienced players. It takes about 20 levels to start getting a feel for some of the mechanics available, and you'll discover new ones until the end. The best players will take at least forty to sixty hours to complete the game.</i><br><br><br><i>In tribute to Amstrad CPC 464 (user-defined) "CHaRacter$" based games...</i>",
"short_description": "A rich and challenging physics-based puzzle /logic /construction /programming game! Master ballistics, fluid mechanics, thermodynamics, chemical and nuclear reactions, use automation bricks, build structures, machines, vehicles, produce power, solve puzzles, pierce the fog and defeat CHR$!",
"supported_languages": "English, French, German, Spanish - Spain, Japanese, Portuguese - Portugal, Russian, Simplified Chinese, Italian, Greek, Polish, Romanian, Turkish, Ukrainian, Dutch, Korean",
"reviews": "“It feels pretty unique to play. It has that early game magic that comes with having to figure out what the game even wants from you.”<br>notch<br><br>“Despite its simple appearance, the gameplay of this game has an unfathomable depth...”<br>Automaton<br><br>“It's a sandbox puzzle game with an Amstrad CPC 464 aesthetic, but it allows a lot of room for experimentation when it comes to physics, and there's an emphasis on automation that recalls the likes of Factorio. (...) Sounds fascinating, and with 72 levels it'll probably keep you busy for a while.”<br>PC Gamer<br>",
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"minimum": "<strong>Minimum:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system<br></li><li><strong>Memory:</strong> 4 GB RAM</li></ul>",
"recommended": "<strong>Recommended:</strong><br><ul class=\"bb_ul\"><li>Requires a 64-bit processor and operating system</li></ul>"
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"developers": [
"Nicolas Jean"
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"publishers": [
"Nicolas Jean"
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"movies": [
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"localized_name": "Embrace nuclear power",
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"date": "4 Aug, 2021"
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"email": "nicolas.jean.cpc@gmail.com"
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